Red Steel 2 Game Session (p2)
Justin continues to play Ubisoft’s upcoming sequel to the hit Wii launch FPS title. If you own a Wii, consider yourself hardcore, and have been dying to see this game in action, look no further! (. . .
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Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 is another revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlus accessory.
Your movements are replicated on-screen, putting the emphasis on swinging, shooting! With the added ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision.
Pre-order NOW and Secure Your COPY! You don't want to be the one without a copy of Red Steel 2 on the release date!


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Justin continues to play Ubisoft’s upcoming sequel to the hit Wii launch FPS title. If you own a Wii, consider yourself hardcore, and have been dying to see this game in action, look no further! (. . .
This E3 trailer reveals a blend of gun-play and Samurai sword action in a wild west setting for the Wii sequel developed by Ubisoft Paris and published by Ubisoft.
For more on Red Steel 2, go here. . .
A sequel to the best Tekken combo video ever made.
Publisher Ubisoft not long ago officially announced that a sequel to its hit Wii launch title, Red Steel, was underway. Magazine Nintendo Power debuted with first details on the Wii MotionPlus-backed first-person title, which is apparently much heavier on swordplay (for obvious reasons) than its predecessor. Details on gameplay and story specifics have remained slim, but based on official artwork released, it would seem the title is a reboot for the franchise and stars an all-new hero — a half gunslinger, half sword-fighter.
Ubisoft is expected to fully pull back the curtain on the anticipated title at the Electronic Entertainment Expo 2009, but the third-party seems to have either intentionally or unintentionally leaked the first trailer for the game to the Internet. An internal promotional video for Red Steel 2 showed up on YouTube Monday evening and the footage within matched the art style and jived with the current details known about the title.
Viewers will see in the footage that the main character can not only accurately wield his sword, swaying from left to right realistically by way of Wii MotionPlus, but that he seems to be able to switch between sword and guns at any time. The art style, meanwhile, is downright gorgeous.
Ubisoft’s Alain Corre has explained that, just as Red Steel was one of the first games out to take advantage of the Nintendo Wii (for better or worse), the sequel to that game will be one of the first games to take advantage of the new Wii hardware – the Wii Motion Plus.
The Wii Motion Plus is a new plugin attachment for the Wii Remote which contain extra accelerometers which should help improve response and bring the Wii closer to 1:1 motion control response.
The Motion Plus was first announced back at E3 2008 but, while many developers seem to have been kept in the dark about the device and are therefore unable to support it, Ubisoft seems to have been well prepared.
Speaking to GI.biz, Ubisoft’s Alain Corre admitted that the original Red Steel was a bit hit and miss, but promised that the next game will be much better.
“Red Steel 2 has been in development for many months now, and this new device will help us be even more precise in what we do with the product. The Red Steel brand is strong — I think we released it on year one, and that people understood that it was a first try on new technology, technology that wasn’t completely finished,” said Corre.
“And our game tried to grab the best out of it, and was a bit rushed to be sure to offer something in year one to Wii consumers. But Red Steel is still selling well — at a lower price of course, but still it’s in the top 30 or 40 in every country on Wii…What was missing from Red Steel though was the preciseness of the sabre and with this new device I think it will change the experience.”
Wii gamers can add katanas and hand cannons to their wish lists, given that Ubisoft announced today that Red Steel 2 is set to arrive on Nintendo’s system this holiday season. As with the original, the sequel is being developed by Ubisoft Paris and will rely heavily on swordfighting and gunplay. Early shots of the game hinted at a possible Wild West theme, but the first official word says that it’s “set in a desert-bound, high-tech metropolis.”
A tale of shooting and cutting people designed for the whole family.
Ubisoft is hoping to improve on the originals control options; the publisher confirmed that Red Steel 2 would be “built from the ground up” to take advantage of the upcoming MotionPlus precision-enhancing controller add-on. For example, Ubisoft claims that the game will take into account factors such as the strength of a user’s sword swing.
Although Red Steel 2 may feature more-realistic replication of the act of swinging a sword, don’t expect any bloody, M-rated results. In a conference call with investors today, Ubisoft CEO Yves Guillemot said that Red Steel 2 is a game “designed to be sold to the entire family,” hinting at another bloodless T-for-Teen game.
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