Red Steel 2 Tgs09 Developer Walkthrough
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Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 is another revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlus accessory.
Your movements are replicated on-screen, putting the emphasis on swinging, shooting! With the added ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision.
Pre-order NOW and Secure Your COPY! You don't want to be the one without a copy of Red Steel 2 on the release date!


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http://www. nintendo-power. de
www. nintendo-power. de
Developer walkthrough of Red Steel 2 for Wii

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Publisher Ubisoft not long ago officially announced that a sequel to its hit Wii launch title, Red Steel, was underway. Magazine Nintendo Power debuted with first details on the Wii MotionPlus-backed first-person title, which is apparently much heavier on swordplay (for obvious reasons) than its predecessor. Details on gameplay and story specifics have remained slim, but based on official artwork released, it would seem the title is a reboot for the franchise and stars an all-new hero — a half gunslinger, half sword-fighter.
Ubisoft is expected to fully pull back the curtain on the anticipated title at the Electronic Entertainment Expo 2009, but the third-party seems to have either intentionally or unintentionally leaked the first trailer for the game to the Internet. An internal promotional video for Red Steel 2 showed up on YouTube Monday evening and the footage within matched the art style and jived with the current details known about the title.
Viewers will see in the footage that the main character can not only accurately wield his sword, swaying from left to right realistically by way of Wii MotionPlus, but that he seems to be able to switch between sword and guns at any time. The art style, meanwhile, is downright gorgeous.
Red Steel 2 is coming for Wii and we couldn’t be more excited; I mean look at the above pic. Among the few features announced we couldn’t understand why the title would not incorporate multiplayer.
In a recent Nintendo Power article the devs explain why this is:
“…our focus is on creating a strong single player experience and taking full advantage of Wii Motion Plus. Adding multiplayer would detract from that focus. That’s another example of something we learned from the first Red Steel [Laughs].”
No multiplayer? I’m actually kinda happy to hear it. Single player games are starting to be a rare sight among this generation of gaming and we have to admit, the original Red Steel, although fun, had a lot of control issues. Hopefully Motion Plus will fix all that was wrong with the original, and more but till then stay tuned for more Red Steel info.
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