Red Steel 2
Pre-order Red Steel 2 NOW!

Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 is another revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlus accessory.

Your movements are replicated on-screen, putting the emphasis on swinging, shooting! With the added ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision.

Pre-order NOW and Secure Your COPY! You don't want to be the one without a copy of Red Steel 2 on the release date!

Red Steel 2 - Wii: Pre-Order NOW!

Nintendo Wii

Nintendo's Wii video game system (pronounced "we") brings people of all ages and video game experience together to play. This simple yet ground breaking idea is expressed not only though the system's evocative name, which is easily pronounced in a variety of languages, and suggests two players side by side.   Read more!

Wii MotionPlus

Simple. Intuitive. Easy to use. Connect the Wii MotionPlus accessory to your Wii Remote controller to increase accuracy and enhance play control on compatible games. Even the slightest twist of the wrist or turn of the body is replicated exactly on the TV screen, allowing users to become even more immersed in Wii game play.   Read more!

the Truth and Wiilover unbox one of the hottest games of 2010 and one of the best games on Wii in 2010!!!! Enjoy, comment and subscribe

Difficulty: Medium Recorded Using EyeTV 250 Plus Played by: Barolb

Red Steel 2 gameplay video You a street brawler?

Video Game

part 21

Justin continues to play Ubisoft’s upcoming sequel to the hit Wii launch FPS title. If you own a Wii, consider yourself hardcore, and have been dying to see this game in action, look no further! (. . .

This is an interview with Jason Vandenberghe and Bruno Galet, conference-called during the UbiNintendo event in San Francisco a few weeks ago. It’s a bit long at 49 minutes but it offers some cool . . .

This is an interview with Jason Vandenberghe and Bruno Galet, conference-called during the UbiNintendo event in San Francisco a few weeks ago. It’s a bit long at 49 minutes but it offers some cool . . .

part 20

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